Player marathon99 posted a message on 03/10 11:02 on the Wonderz & QuoVerbis Forum: the scales. Answer him on Wonderz & QuoVerbis and exchange with other players
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Not only have the game schedules been terribly revised to our disadvantage, but also the points scale required for Prizes It is getting harder and harder to get a good score, even impossible to get to the 150, maximum score given whatever our talent (I think of the Café/Addition). And so it is getting harder and harder to fill our savings with madpoints. To this we add that Prizes are more expensive, I refer to a post that I put in a new section on the cost of a candle in a Sweepstake (+ 13.5% increase). So it becomes utopian to have certain Prizes since we are considerably slowed down the possibility of acquiring the points. This is similar to the wage cuts we see in real life. In short, it's a crisis everywhere! I'm going to make myself a hot chocolate for the trouble!
Yeah, it's changed again. Before we had boxes 15, 30, 50, 50, 200, 2 x booster round, 5 x booster rounds, 10 x booster rounds, belouga bonus and others now we have 10, 20, 50, 100, 100, 2 x booster rounds, and more the others and more belouga !
We talk about game balancing at about 50madpoint per Round, but with free cachealot we manage to get 15 less average... 🙁
by scale I mean, for example, before to have 150 points on the flying beaver, you had to do 1000 m, a few weeks ago, it went to 2500 m and since this morning, you have to do 4000 m for the same reward, where do we go? idem for paris words. So much harder to get points, and much more time to spend on each game.